Number of Islands
Medium · Graphs · Explanation and code example
Disjoint Set Union
How it works
Think of every land cell ('1') as its own separate island initially.
When two land cells are adjacent (up, down, left, right), they actually belong to the same island, so we should merge them.
Disjoint Set Union (Union-Find) helps us:
- Quickly connect adjacent land cells
- Avoid counting the same island multiple times
Each successful merge reduces the total island count by 1.
Steps
- Treat each cell as a node and map
(row, col)to a unique index. - Initialize DSU for all cells.
- Traverse the grid:
- If a cell is land (
'1'), increment island count. - Check its 4 neighbors.
- If a neighbor is also land:
- Union the two cells.
- If a union actually happens, decrement island count.
- If a cell is land (
- After processing all cells, the remaining count is the number of islands.
- Return the island count.
Complexity
- Time complexity:
O(m * n) - Space complexity:
O(m * n)
Where
mis the number of rows andnis the number of columns in thegrid.
Things to watch for
Not Marking Cells as Visited
When exploring an island, you must mark cells as visited (either by changing them to '0' or using a visited set). Forgetting this causes infinite loops as the DFS/BFS keeps revisiting the same cells.
Counting Every Land Cell Instead of Islands
Each island should be counted once when you first encounter it. A common mistake is incrementing the count for every '1' cell rather than only incrementing when starting a new DFS/BFS traversal.
Incorrect Boundary Checks
Always verify that row and column indices are within bounds before accessing the grid. Off-by-one errors or missing boundary checks cause index out of bounds errors.
Diagonal Connections
This problem only considers horizontal and vertical connections (4-directional). Including diagonal neighbors incorrectly merges separate islands and undercounts the total.
Python code example
from typing import List
class DSU:
def __init__(self, n):
self.Parent = list(range(n + 1))
self.Size = [1] * (n + 1)
def find(self, node):
if self.Parent[node] != node:
self.Parent[node] = self.find(self.Parent[node])
return self.Parent[node]
def union(self, u, v):
pu = self.find(u)
pv = self.find(v)
if pu == pv:
return False
if self.Size[pu] >= self.Size[pv]:
self.Size[pu] += self.Size[pv]
self.Parent[pv] = pu
else:
self.Size[pv] += self.Size[pu]
self.Parent[pu] = pv
return True
class Solution:
def numIslands(self, grid: List[List[str]]) -> int:
ROWS, COLS = len(grid), len(grid[0])
dsu = DSU(ROWS * COLS)
def index(r, c):
return r * COLS + c
directions = [(1, 0), (-1, 0), (0, 1), (0, -1)]
islands = 0
for r in range(ROWS):
for c in range(COLS):
if grid[r][c] == '1':
islands += 1
for dr, dc in directions:
nr, nc = r + dr, c + dc
if (nr < 0 or nc < 0 or nr >= ROWS or
nc >= COLS or grid[nr][nc] == "0"
):
continue
if dsu.union(index(r, c), index(nr, nc)):
islands -= 1
return islands
C++ code example
class DSU {
vector<int> Parent, Size;
public:
DSU(int n) {
Parent.resize(n + 1);
Size.resize(n + 1);
for (int i = 0; i <= n; i++) {
Parent[i] = i;
Size[i] = 1;
}
}
int find(int node) {
if (node != Parent[node]) {
Parent[node] = find(Parent[node]);
}
return Parent[node];
}
bool unionBySize(int u, int v) {
int pu = find(u);
int pv = find(v);
if (pu == pv) return false;
if (Size[pu] >= Size[pv]) {
Size[pu] += Size[pv];
Parent[pv] = pu;
} else {
Size[pv] += Size[pu];
Parent[pu] = pv;
}
return true;
}
};
class Solution {
public:
int numIslands(vector<vector<char>>& grid) {
int ROWS = grid.size();
int COLS = grid[0].size();
DSU dsu(ROWS * COLS);
int directions[4][2] = {{1, 0}, {-1, 0}, {0, 1}, {0, -1}};
int islands = 0;
auto index = [&](int r, int c) {
return r * COLS + c;
};
for (int r = 0; r < ROWS; r++) {
for (int c = 0; c < COLS; c++) {
if (grid[r][c] == '1') {
islands++;
for (auto& d : directions) {
int nr = r + d[0];
int nc = c + d[1];
if (nr >= 0 && nc >= 0 && nr < ROWS &&
nc < COLS && grid[nr][nc] == '1') {
if (dsu.unionBySize(index(r, c), index(nr, nc))) {
islands--;
}
}
}
}
}
}
return islands;
}
};
Source and license
Adapted from NeetCode’s source · MIT license. Node types are supplied by LeetCode where needed.